//---------------------------------------------------------------------------

#ifndef GBH
#define GBH
#include "TranslateUZ.h"
#include "CommandBase.h"

//---------------------------------------------------------------------------
class GB: public CommandBase
{
	public:
		GB( UZ_Data* data, int* count );
		virtual ~GB(){};
		virtual AnsiString GetText();
	protected:
		UZ_Data* pData;
	private:
		int nPnt;
		ShiftUZ * pPoints;
        float xn;
	    float yn;
	    float xv;
    	float yv;


};
//---------------------------------------------------------------------------
#endif
